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Designed by: illmatic
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Written by Hoppins   
Saturday, 25 July 2009 22:30

    

     The concept for a guild that now has matured into illmatic was first pondered in 2008 by three like minded individuals who wanted to achieve a high pace and PVP oriented guild, while still maintaining a low key and relax player experience that reflected their personal attitudes toward life, thus the start of illmatic began. Working tirelessly in and out of game the three founders of illmatic began laying the foundation for their brain child and quickly grew illmatic into a small tight night community of gamers who firstly enjoyed having fun and secondly winning.  

 

     Through the first trial by fire illmatic tested the waters of the highly hyped game Darkfall Online and grew both as individuals and as a guild as a whole. Joining several alliances and meeting several new people illmatic expanded it reach of combat effectiveness to include the massive sieges that Darkfall Online introduced and the unique PVP experiences that game created with this sandbox style. After having a good run in darkfall and visiting almost every city in the game, illmatic decided to move on to greener pastures.

 

     Over the span of a few months illmatic went into a sleeping phase in awaited for the highly anticipated game Mortal Online. Using the down time the three founders of the guild work on optimizing their tactics and idea that would help further push the outer boundaries of what a guild could achieve. Using these ideas and tactic illmatic entered the Mortal Online beta while high expectations and began cataloging and documenting the features that made Mortal Unique.

 

     After several weeks of testing and discussing Mortal Online the member of illmatic have once again united to bring both the unique flare of intense PVP, with the casual style of day to day entertainment that made illmatic successful . Using the lessons of the past and the ideas for the future illmatic hopes to make Mortal Online a long lasting and entertaining home.

     

 

Last Updated on Saturday, 31 October 2009 04:33